Tapestry VC is a seed stage venture capital fund that invests in technical and repeat founders across Europe and the US.
They are early-stage investors in breakout technology companies such as Hopin, Pitch, Zapp, Crossbeam, Nothing, Builder, MetaMap, Manna, Standard AI and over 30 more.
The firm has almost $100M in AUM and is headquartered in San Francisco, CA.
If you're a member of the press, you can contact us at press@tapestry.vc.
Patrick is a former web developer and mechanical engineer. He spent the early part of his career advising top technology companies at investment bank Goldman Sachs.
Patrick previously started and ran a VC fund for Universal Music Group, which had invested in Spotify, Shazam, Uber, TikTok, Houseparty, Stance and more.
He is an avid sea swimmer and coffee sipper when at home in San Francisco, and prefers running and reading when on the road in Europe or New York.
Patrick Murphy
David has been actively involved in the European and international technology scene for over a decade, and started angel investing in 2014.
Before co-founding Tapestry VC he helped grow some of the world’s largest startup gatherings in Europe, US and Asia.
David is an active father of three, and splits his time between Dublin and Lisbon, when not crisscrossing Europe’s other capital cities to meet with founders.
David Kelly
Audrey focuses primarily on fintech and enterprise software across Europe and US.
She started her career at Goldman Sachs in London and San Francisco after graduating from Stanford University. After that she joined Entrepreneur First to incubate new company ideas and began advising early stage teams. She spends most of her free time producing music.
Audrey Miller
Alex is a self-taught developer from South Africa who focuses on infrastructure and enterprise software.
He was formerly the Investors Team Lead at Web Summit in Dublin, and started his career at VMware in Palo Alto. He graduated magna cum laude from Northeastern University, Boston. He spends his free time publishing technical primers, writing code, and developing games.
Alex Mackenzie